Remake of the Call of Duty map Harbor.

I made this map from scratch solely for an internal clan war, it was only ever compiled for spearhead. 
Some textures were "borrowed" from CoD. 
It "should" be possible to compile for allied assault.

map must be compiled with vis_derived 1 as a compiler flag as the map is almost completely detail and vis is done manually

Problems:

Exterior ground snow texture doesn't seem to cast shadows properly in certain places, not sure why but possibly some of the brushes used for the ground are too large?

Internal lighting in certain places is to dark.

compiled spearhead map can be found at the link below, this was never released anywhere else as the map served its purpose.




-=:]|Y2K6|[:=---{Grimm}--  

http://www.y2k6.org

